Monday, August 2, 2010

Began modeling Xaphan

I've begun the process of modeling Xaphan, the protagonist of Aeon Angel, and all I have done is laid down the image planes.  I am thankful for the excellent reference Miss Sasithorn has provided.  It will go a long way!

I don't have too much experience modeling humans, so this will be a first.  Actually, it will be a full, model, texture, rig thing for this CG asset.  Definitely won't take as long as a robot for completion, but it does present a whole new set of challenges, hair, organic smooth binding, and the usual rigging challenges of a biped.  All stuff I don't do too regularly.  It's okay though, I have to learn all of this at some point.

No comments:

Post a Comment