Saturday, September 11, 2010

September Update

It is September, time is really flying.  Looking back at my previous blog, I had set a goal for myself to finish Bobo robot (aka Mihael), as well as finish CGI characters of Xaphan and Adam.  Well, as usual, the robot took much longer than I originally planned, and so I am only about half way done with modeling Xaphan.  Haven't started on Adam.  I am however, finally finished with rigging Bobo, and 99.5% done with his parts.  I have to make one more additional part for his arm and that's it.  However, the rig works, he is almost completely accounted for and it works well.  It was a lot of work to get to this point.  I shot a short film this past weekend and Bobo will make a guest appearence in it, it will be a sort of test run for the rig and the shaders.

I would say the most complicated part of the rig was trying to constrain the right things to the right things.  I would constrain some group to some joint but only find out that it wouldn't work if I moved the bot a certain way.  A lot of trial and error.

I did figure out how to rig up arms and legs with this guy though.  Next step is rigging organic humans. 

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